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MPC946
MPC945
MPC
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946
GREAT KIT FOR NEW MODELERS: MPC’s Monopoly Reading Rail Rod Custom Locomotive makes for a great project, and with a pictorial instructions and easy snap-together assembly, it’s easy enough even for inexperienced builders. Start collecting and building today!
FEATURE PACKED: The Monopoly Reading Rail Rod Custom Locomotive snap kit features fast & easy assembly, chrome rims and colorful Monopoly decals.
QUICK SPECS: 49 Parts. Parts molded in dark metallic gray and black with chrome plated parts. Skill Level 1. PAINT AND GLUE REQUIRED.
THE PERFECT PRESENT: Spread the joy of modeling! Thrill the avid hobbyist or collector in your life. This kit makes an ideal gift for any occasion!
TRUST MPC: We at MPC are modelers ourselves and we sweat the details, to make sure every kit produced is top quality in every way!
Monopoly is a multi-player economics-themed board game. In the game, players roll two dice to move around the game board, buying and trading properties, and developing them with houses and hotels. Players collect rent from their opponents, with the goal being to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards, and tax squares. Players receive a stipend every time they pass “Go”, and can end up in jail, from which they cannot move until they have met one of three conditions. The game has numerous house rules, and hundreds of different editions exist, as well as many spin-offs and related media. Monopoly has become a part of international popular culture, having been licensed locally in more than 103 countries and printed in more than 37 languages.
Monopoly is derived from The Landlord’s Game created by Lizzie Magie in the United States in 1903 as a way to demonstrate that an economy that rewards wealth creation is better than one where monopolists work under few constraints,[1] and to promote the economic theories of Henry George—in particular his ideas about taxation.[3] The Landlord’s Game had two sets of rules originally, one with taxation and another one mainly based on current rules. When Monopoly was first published by Parker Brothers in 1935, it did not include the less capitalistic taxation rule, which resulted in a more competitive game. Parker Brothers was eventually absorbed into Hasbro in 1991. The game is named after the economic concept of monopoly—the domination of a market by a single entity.
The history of Monopoly can be traced back to 1903,[1] when American antimonopolist Lizzie Magie created a game which she hoped would explain the single-tax theory of Henry George. It was intended as an educational tool to illustrate the negative aspects of concentrating land in private monopolies. She took out a patent in 1904. Her game, The Landlord’s Game, was self-published, beginning in 1906.[4]
Magie created two sets of rules: an anti-monopolist set in which all were rewarded when wealth was created, and a monopolist set in which the goal was to create monopolies and crush opponents.[5]
Several variant board games, based on her concept, were developed from 1906 through the 1930s; they involved both the process of buying land for its development and the sale of any undeveloped property. Cardboard houses were added and rents increased as they were added to a property. Magie patented the game again in 1923.[6]
The Todds introduced Darrow to The Landlord’s Game, which they then played several times. The game was entirely new to Darrow, and he asked the Todds for a written set of the rules. After that night, Darrow went on to utilize this and distribute the game himself as Monopoly.[7]
Parker Brothers began marketing the game on November 5, 1935.[10] Cartoonist F. O. Alexander contributed the design.[11] U. S. patent number US 2026082 A was issued to Charles Darrow on December 31, 1935.The original version of the game in this format was based on the streets of Atlantic City, New Jersey.